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AQJRO PROJECT — AAS Standard Testing & Upcoming Release
Development of the AQJRO Asset Standard (AAS) is currently entering its final testing stage. The standard is being tested directly within the AQJRO PROJECT production workflow to ensure that its structure and principles work reliably in practice — not only as documentation, but as a functional framework for creating, organizing, publishing, and managing OpenUSD assets. Current testing focuses on the integration of Autodesk Maya 2027, OpenUSD, Bifrost, Arnold, and MaterialX, a
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4 дня назад1 мин. чтения
AQJRO PROJECT Update: OpenUSD Pipeline Modernization Planned for This Autumn
This autumn, AQJRO PROJECT will enter its next stage of development. As the OpenUSD ecosystem continues to evolve and Autodesk Maya 2027 and Arnold Renderer introduce new capabilities, we are planning a major modernization of the project's production pipeline and asset library. The planned update includes: Migrating OpenUSD assets to a modern production-ready architecture aligned with current industry standards. Updating look development and shading workflows to take advantag
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2 июл.1 мин. чтения


What do I do
Welcome to the aqjro project devblog! This is where I share the development process and behind-the-scenes look at my project. This blog focuses on building detailed virtual worlds, designing unique characters, and diving into the technical workflows of 3D production. What you will find here: Virtual Environments: Crafting massive sci-fi locations, from initial concepts to USD scene assembly. Character Design: Developing visual identities, half-demon anatomy, and charismatic h
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12 июн.1 мин. чтения
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